Mobile Games
iOS and Android games from hyper-casual to mid-core — designed for high Day-1 retention, strong LTV and scalable UA economics.
A Canadian game development studio building mobile games, PC and console titles and web-based experiences — engineered for engagement, retention and monetisation.
Share your project details — a senior engineer responds within one working day.
Everything Game Development needs, engineered by one accountable team.
iOS and Android games from hyper-casual to mid-core — designed for high Day-1 retention, strong LTV and scalable UA economics.
Unity and Unreal Engine titles for Steam, PlayStation, Xbox and Nintendo Switch — AAA-quality at independent studio scale.
Instant-play browser games for portals, ads and casual audiences — no download required, broad platform reach.
Play-to-earn mechanics, NFT item ownership and on-chain progression built on EVM-compatible chains with seamless wallet integration.
Menus, HUD design, onboarding flows and in-game economy UI that reduce friction and maximise engagement at every session touchpoint.
Post-launch content updates, seasonal events, battle passes and A/B-tested monetisation systems that keep your DAU and ARPU climbing.

Fixed milestones, working software every fortnight, and no surprises on the invoice.
Genre selection, target audience, core loop design, competitive benchmarking and monetisation model — all validated before any production resources are committed.
A playable vertical slice that proves the core loop is fun. We test retention mechanics, pacing and monetisation hooks before scaling production.
Full game build with art, audio, narrative and feature implementation. Weekly playtests, soft launch in select markets and KPI tracking throughout.
App store submission, UA campaign setup, performance monitoring and ongoing live operations — events, updates and balance patches driven by player data.
How we price, who we staff and what happens after launch — the parts that decide whether a project actually lands.
You know the cost and the timeline before a line of code is written. No hourly billing, no scope-creep surprises.
Full source code, credentials and intellectual property transfer to you on final payment. We sign the IP assignment on day one.
Every project is staffed by engineers with years of production experience — no juniors learning on your budget.
Built for PIPEDA and provincial privacy law, with data kept on Canadian infrastructure where it matters.
A focused, fixed-price path from idea to a launched product, refined across dozens of startup engagements.
Tiered SLAs from monitoring and bug fixes to a dedicated team with 24/7 response. Most clients stay for years.
“Mapletech Labs rebuilt our trading infrastructure from scratch. Went from 100ms latency to sub-50ms, processing 75K transactions daily with zero data loss. Their engineering is meticulous.”
“They built our patient management system with HIPAA compliance baked in from day one. Reduced our admin overhead by 40% and our patients actually use it. Worth every penny.”
Independent awards and partner tiers, each one earned on delivered work.

Top Generative AI Company

Top App Development Company

Webby Honoree

Best App Award, Personal Growth
Advanced Tier Services Partner

Top 100 North America
Regulation is a design constraint here, accounted for from the first architectural decision rather than audited in at the end.
Personal data handled to the letter of Canadian and international law.
Threat modelling, least-privilege access and audited controls.
Model evaluation, human oversight and an audit trail.
The regulations your industry answers to, designed in from day one.
Regional residency, encryption in transit and at rest, tenant isolation.
Built and tested so the people who need it can actually use it.
If your question is not here, a senior engineer will answer it within one working day.
Ask our teamUnity is our primary engine for mobile and cross-platform titles. Unreal Engine 5 for PC and console projects requiring photorealistic visuals. Phaser and PlayCanvas for HTML5. Godot for projects requiring open-source flexibility.
Both. We handle full game development from concept through launch, and we also take on rescue projects, port existing games to new platforms, or add features and live operations to shipped titles.
Monetisation strategy is defined during concept — before a line of code is written. We design IAP economies, ad placement strategies and battle pass systems that maximise LTV without harming retention. We also run A/B tests post-launch to optimise.
Yes. We manage all submission requirements including store listings, screenshots, trailers, metadata optimisation, rating questionnaires and compliance with both Apple and Google policies.
Hyper-casual titles start around $5K–$12K. Mid-core mobile games typically range from $15K–$50K depending on feature depth and art style. We provide detailed estimates after a scoping session based on your game design document or brief.
Tell us what you are trying to build. A senior engineer will come back within one working day with a scope, a timeline and a fixed price.