ARKit (iOS) Development
Native ARKit integration for iPhone and iPad — LiDAR scanning, plane detection, face tracking, and world tracking for high-fidelity iOS AR experiences.
We build native iOS and Android augmented reality experiences — from try-on to location-based AR — using the latest ARKit and ARCore capabilities.
Share your project details — a senior engineer responds within one working day.
Native ARKit integration for iPhone and iPad — LiDAR scanning, plane detection, face tracking, and world tracking for high-fidelity iOS AR experiences.
Full ARCore implementation on Android — motion tracking, environmental understanding, and light estimation for immersive Android AR apps.
Image and QR code triggered AR overlays. Perfect for packaging, print media, retail displays, and educational materials that spring to life.
AR that anchors to real-world surfaces without markers. Furniture placement, interior design preview, and spatial interaction powered by plane detection.
Virtual try-on for eyewear, clothing, accessories, and cosmetics. Increase conversion and reduce returns with photorealistic AR product visualisation.
GPS-anchored AR experiences for outdoor navigation, tourism, city-scale art installations, and hyperlocal marketing activations.

Fixed milestones, working software every fortnight, and no surprises on the invoice.
We map your business goals to the right AR modality — marker, markerless, face, or location — and define success metrics before a single line of code is written.
Our team analyses target environments, lighting conditions, and device constraints to design an AR architecture that performs reliably in the real world.
Full-stack AR development using ARKit, ARCore, RealityKit, or Sceneform. 3D asset integration, occlusion, physics, and interaction are built and tested in sprints.
Rigorous testing across iOS and Android device matrix — various screen sizes, camera qualities, and OS versions — before App Store and Play Store submission.
How we price, who we staff and what happens after launch — the parts that decide whether a project actually lands.
You know the cost and the timeline before a line of code is written. No hourly billing, no scope-creep surprises.
Full source code, credentials and intellectual property transfer to you on final payment. We sign the IP assignment on day one.
Every project is staffed by engineers with years of production experience — no juniors learning on your budget.
Built for PIPEDA and provincial privacy law, with data kept on Canadian infrastructure where it matters.
A focused, fixed-price path from idea to a launched product, refined across dozens of startup engagements.
Tiered SLAs from monitoring and bug fixes to a dedicated team with 24/7 response. Most clients stay for years.
Independent awards and partner tiers, each one earned on delivered work.

Top Generative AI Company

Top App Development Company

Webby Honoree

Best App Award, Personal Growth
Advanced Tier Services Partner

Top 100 North America
Regulation is a design constraint here, accounted for from the first architectural decision rather than audited in at the end.
Personal data handled to the letter of Canadian and international law.
Threat modelling, least-privilege access and audited controls.
Model evaluation, human oversight and an audit trail.
The regulations your industry answers to, designed in from day one.
Regional residency, encryption in transit and at rest, tenant isolation.
Built and tested so the people who need it can actually use it.
If your question is not here, a senior engineer will answer it within one working day.
Ask our teamARKit is Apple's framework for iOS devices (iPhone/iPad), while ARCore is Google's framework for Android. If you need to support both platforms, we build a cross-platform solution using Unity AR Foundation, which abstracts both SDKs. If you're iOS-only or Android-only, we go native for maximum performance and access to platform-specific features like LiDAR (ARKit) or Depth API (ARCore).
Modern ARKit and ARCore surface detection is remarkably accurate — typically within 1–2cm on well-lit, textured surfaces. LiDAR-equipped iPhones achieve near-instant, millimetre-level accuracy. Performance degrades on reflective, uniformly coloured, or poorly lit surfaces. We design experiences with these constraints in mind and implement fallback interactions for challenging environments.
Yes. Markerless AR uses the device's camera and sensors to detect flat surfaces, faces, or physical space without any pre-defined target. World tracking anchors virtual objects to real-world coordinates. This enables experiences like placing furniture in a room, AR navigation overlays, or face filters — all without a printed marker.
ARKit is supported on iPhone 6s and later running iOS 11+, and most modern iPads. ARCore is supported on hundreds of Android devices running Android 7.0+ — Google maintains an official compatibility list. For LiDAR-enhanced AR, you'll need iPhone 12 Pro or newer, iPad Pro 2020 or newer. We scope device requirements early so there are no surprises.
We instrument AR apps with custom analytics events — session duration in AR mode, interaction depth, feature engagement rates, and conversion actions (e.g. "add to cart" from AR try-on). For enterprise AR, we track task completion time reduction, error rates, and user satisfaction scores compared to baseline. Every deployment includes a measurement framework agreed at the start of the project.
Tell us what you are trying to build. A senior engineer will come back within one working day with a scope, a timeline and a fixed price.